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Manifesto

Today's world of art and entertainment shares a deep connection with art history and contemporary technology. Professional artists employ traditional and digital media as a means of expression within a wide spectrum of opportunities. Careers dependent on (utilizing) imagination, foundational drawing and painting require in-depth knowledge of the visual world, fine-tuned creativity, and an analytical mind. These problem solving and visual idea development skills allow artists and designers to foster a life of creative success. The Art department equips art students with the foundational tools and cutting-edge industry information necessary to be successful throughout the creative fields.

To achieve visual literacy, students must have a thorough knowledge of art history and a solid understanding of traditional as well as digital tool sets to create art. By learning to draw and paint the world in an accurate manner, training their eyes to see effectively, students create a fertile vocabulary and visual well (vault) from which to draw from (upon). Life studies will accompany the creation of imaginative works. Through understanding and interpretation of the ideas and knowledge of the world around us, the students can then communicate ideas, construct visual narratives, landscapes, machines, and characters that have never existed.

Drawing upon their own life experiences, students will develop a personal point of view and express their own voice. As technique becomes second nature, "What" is being said will become more important than "how" it is being said. They will make their work more powerful by giving it an internal emotion welded to sound logic and order based on their own observations. Being able to draw and paint well is not enough. In tandem with learning to draw and paint is the equally important nurturing of the mind. Ideas are the coin of the realm and those who can put their ideas to work have the best chances for long term success. One must learn to communicate visual ideas in a universal way, which communicates to the many rather than the few.

The Art Department provides a full art education at a fraction of the cost of attending private art colleges. Art education is not something only for the rich. Artists should be able to afford to learn the foundations of visual language. Their personal nature requires it and their happiness often depends on it. Fortunately the world has needs for visually literate artists. The grammar of art is now available to creative people around the world, with equal opportunity to attend regardless of income level or location, and this program exists only in The Art Department.

Our program is designed by professional practitioners within a wide variety of creative industries for students wishing to place themselves within those industries. Direct access to these professionals is made through exclusive online tools available only in The Art Department. Students emerging from The Art Department will find their prodigious knowledge and skills allows them to flourish in any artistic endeavor they wish to pursue.

who we are

Created by the founders of the award winning Illustration Academy and leading art education portal Conceptart.org, The Art Department (TAD) provides real world training by top industry professionals to help artists build successful careers in Illustration, Entertainment Design, and Drawing and Painting.

As the next generation model for art education, TAD’s goal is to transform education from traditional classroom learning to real world training from some of the most successful artists practicing in the industry today. TAD faculty bring dedication, passion and understanding to teaching that is focused on doing whatever it takes, for however long it takes, to help students develop into the best artists they can be and create a portfolio that is going to land them jobs. Through TAD's online community and international workshops, students also have an opportunity to network with hundreds of potential employers while in school.

At TAD you will:

Majors:

Length of Program:  30 months

Three ways to study:

Locations (PODs):

San Francisco, CA
Austin, TX
Kansas City, MO
Richmond, VA
San Diego, CA
Orange County, CA
Amsterdam, NL

Tuition DISCOUNTS available for a limited time - register today.


33.33% ($15k) off full-time tuition if paid in full up-front. Contact: info@theartdepartment.org for details.

First tuition payment for all full-time students is due by July 12, 2010, with monthly payments (where applicable) due on the first of each month thereafter.

 

For Release On January 14, 2010
ConceptArt.org / The Illustration Academy


CONCEPTART.ORG AND THE ILLUSTRATION ACADEMY LAUNCH PROGRESSIVE ART EDUCATION PROGRAM

The Art Department Offers Career-driven Alternative to Traditional Art Education and Two Million Dollars in Scholarships



SAN FRANCISCO – January 14, 2010 - Internationally acclaimed online art community, ConceptArt.org, today announced that it has teamed up with the award winning Illustration Academy (http://www.illustrationacademy.com), and its Visual Literacy Program (http://www.visualliteracyprogram.com) to offer a new alternative to standard art and design colleges, starting with a five-week introductory course series in February 2010 (http://www.theartdepartment.org). The February series marks the creation of ConceptArt.org’s newest accomplishment, The Art Department (TAD). Together with the Illustration Academy, they have assembled an innovative art education program, combining real world and online learning with hands-on workshops led by industry icons. In efforts to make art education more accessible, a stunning two million dollar international scholarship program will also be available to students based on talent and financial need.

Designed as the web’s first community site to learn art online and provide exposure for its members to gain industry attention, ConceptArt.org has reached out to millions of artists around the world through their innovative art and design symposiums (http://www.conceptart.org/workshop) and online, live-streaming classes. Its members, learning within the community and discovered by companies like Marvel, Massive Black, and Epic Games, have gone on to impact the world of art and entertainment. The Illustration Academy has gained much notoriety with the creation of their Visual Literacy Program and for its immersive educational workshops known for bringing up some of the most influential artists of the last 15 years.

“The ability to have first look access at jobs from the field is unique to TAD, as is our ability to expose worthy students to the thousands of companies who participate in our online community,” said Jason Manley, co-founder of The Art Department and ConceptArt.Org. “Members from companies like Disney, Harmonix, MTV, Blizzard, ILM, Pixar, Sony, Weta Digital, and more visit us weekly. Most will hire artists at one time or another and we get our students in front of the companies they want to work for, at a level never before seen in education.”

“The Art Department’s Illustration faculty has received more industry awards than all of the other Illustration Departments in art schools combined,” said John English, co-founder of the Illustration Academy. “Our instructors have done everything from covers of Time Magazine, National Geographic, Sports Illustrated and Rolling Stone, to the murals covering the walls of Barnes and Noble. For the last four decades, the faculty has helped to establish the course of illustration history. Students who want the truth about the professional world of art will finally have direct access to it. TAD offers an alternative to the traditional degreed art education programs and several ways for artists to grow and improve.”

Taught by some of today’s leading professionals, TAD gives students the opportunity to learn the skills necessary to succeed in life, business and art. Upon completion of the program, students tap directly into the conceptart.org traffic lines where their work will be shared with professionals from throughout the entertainment, art, and design industries.

Along with Illustration and Entertainment Design, TAD is running an in-depth foundations program and a traditional drawing based painting department, which artists learn to develop what they see, understand nature, and learn to create from imagination using traditional media like oil paint, charcoals, graphite, and water color. TAD mixes the traditional with the digital world and will help artists in nearly every country of the world.

Professionals from leading creative companies like Massive Black, Inc. (http://www.massiveblack.com) will be working with TAD to bring the most relevant industry information to students who wish to work in the entertainment industry.

The five-week series in February is suited for all students, from beginner to professional. Attended by artists and instructors from across the globe, the series will serve as a crash course of the full program offered by TAD.

 

About The Art Department

Founded in late 2009 to provide relevant art education and peerless opportunities for aspiring artists, the Art Department is a new breed of art school focused on delivering the actual life, business and art skills needed to be successful in the creative and entertainment industries. The Art Department has more award winning instructors and greater access to the decision makers than any art program ever conceived and is focused on real skills that lead to employment opportunities. For more information please visit: http://www.TheArtDepartment.org.


# # #


NOTE TO MEDIA: For press related faculty interviews, or additional information on the program or scholarships, please contact info@theartdepartment.org

Discussion Forums
History

The Art Department was created in 2009 by founders of the award-winning Illustration Academy and leading art education portal Conceptart.org. For the past 15 years, the Illustration Academy has taken a unique approach to training professional illustrators by creating a summer program where artists are immersed in learning for weeks with some of the best illustrators in the industry today. Conceptart.org, founded in 2000 by a group of entertainment design professionals as a way to share artwork and help each other grow online, is now a leading art education portal in arts and entertainment. Conceptart.org has also hosted numerous international art and design workshops so that members all around the world can together in-person for immersive educational experiences.

In 2009, ConceptArt.Org and The Illustration Academy merged to create The Art Department, a global art college that provides real-world training in Illustration, Painting & Drawing and Entertainment Design by the best industry professionals to help students become successful art practitioners.

Experience

AD Faculty have been awarded a total of 64 medals from the Society of Illustrators, receiving more awards from the organization than the top ten illustration programs combined.

TAD Faculty include two Hall of Fame members and four Hamilton King winners from the Society of Illustrators.

TAD’s entertainment design faculty have created for hundreds of the big blockbuster feature films, hit video games, toys, graphic novels and internet industries.

TAD has created and produced educational events for more than 8000 attendees from over 400 companies in Amsterdam, Bucharest, Austin, Berlin, Montreal, Prague, Seattle, San Francisco and New Zealand.

TAD is the exclusive partner of Conceptart.org, an online community and social network of international artists with 200,000 members, 3,000,000 works of art, and 4000 companies working in arts and entertainment.

Experience

Attendees of The Art Department will learn from the top art faculty base of any school in the world. Renowned artists such as Mark English, Andrew Jones, Gary Kelley, Marshall Vandruff, George Pratt,, Anita Kunz, Sterling Hundley, Jason Manley, C.F. Payne, Brent Watkinson, Carl Dobsky, Brad Rigney, Jon Foster, and others have joined The Art Department to bring the most relevant art information to our school.

The illustrators involved have accumulated more awards from the Society of Illustrators than every art school combined. The entertainment design faculty has created for hundreds of the big blockbuster feature films, hit video games, toys, graphic novels and internet industries. Like the illustration program and its effect on the world of print, our entertainment design teachers have contributed to more globally recognized entertainment than all other art schools combined globally. Our drawing and painting faculty are represented by respected top-tier art galleries. The Art Department's thorough curriculum is created and instructed by the professionals who have done exactly what they teach.

Sterling Huntley

Tuition DISCOUNTS available for a limited time - register today.


33.33% ($15k) off full-time tuition if paid in full up-front. Contact: info@theartdepartment.org for details.

First tuition payment for all full-time students is due by July 12, 2010, with monthly payments (where applicable) due on the first of each month thereafter.

 

Current Sponsors

The Illustration Academy

Massive Black Inc.

ConceptArt.Org

Previous Sponsors

Bell Harbor International Conference Center (Venue Sponsor)

Massive Black Inc. (Program Sponsor)

Microsoft

Ensemble Studios

Bungie (volunteer instructors)

ArenaNet (volunteer instructors)

Oddworld (volunteer instructor)

Id Software (volunteer instructors)

Project Offset (volunteer instructors)

Blizzard (volunteer instructor)

Marvel (volunteer instructor)

Midway (volunteer instructor)

Sega (volunteer instructor)

Sidhe Interactive

Tippett Studios (volunteer instructor)

THQ (volunteer instructor)

Flagship Studios (volunteer instructor)

Obsidian (volunteer instructor)

AFI Film Festival

SXSW

ReelFX

Red Bull

DigitalCustom.com

AnimFX

Gav Trust (New Zealand Gov't)

NCSoft (volunteer instructor)

Blue Sky (volunteer instructor)

Lucasarts (volunteer instructor)

Nintendo (volunteer instructor)

OddWorld (volunteer instructor)

EA (volunteer instructor)

That Game Company (volunteer instructor)

Big Shot Toy Works (volunteer instructor)

WETA Digital (volunteer instructor)

Project Offset (volunteer instructor)

Blizzard (volunteer instructor)

Ubisoft Montreal (event & volunteer instructor)

Ubisoft Romania (volunteer instructor)

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Workshop Location
The workshop will be held on the UMKC campus in Kansas City, MO. The building is located at 51st and Rockhill Road, KC, MO 64110

Housing
The Housing is being furnished by Rockhurst University. TAD students choosing to stay in Student Housing will be required to make payment for their housing during the registration date of Sunday, June 13th, 2010 between 2 and 5 pm. Each student will be required to get a Rockhurst University-ID to allow access to the facilities and school resources. Students will have access to the laundry and gym facilities through their Rockhurst University-ID card

If staying in dorms, you will need to supply: sheets (twin), pillow, pillow-case, blanket and towels 

Housing Fee
$27.00 for a double (shared)  
$31.50 for a single (private)

Important Addresses
Housing:
Rockhurst University
1100 Rockhurst Road
Kansas City, MO 64110

Enter at the 54th and Troost entrance and proceed to McGee Hall

Studio Location:
UMKC
51st and Rockhill Road
Kansas City, MO 64110 

Important Dates and Times
Sunday, June 13th, 2pm- 5pm
Registration @ McGee Hall 54th and Troost

Monday, June 14th, 9:30am
Classes Begin: UMKC, 51st and Rockhill Rd

Friday, July 2nd, 5pm
Classes End

Dorm check-out Saturday the 3rd of July by 11:00am

Internet/computers
Each dorm room will be wired for internet. Students will be required to bring their own computers to access it. Students are highly encouraged to bring their own computers and laptops. The school will have wireless internet accessibility and wireless printing capabilities. 

Supplies
Students will be required to provide their own supplies while attending TAD, with the exception of paper for figure drawing classes. Students should bring the medium they are most comfortable with (tradition or digital).
Click the link below to see a supply list:
http://illustrationacademy.com/specialwindow/supplies.html

Travel
Fly into MCI Airport, cab to Rockhurst University and walk to studios (no car required)

































































































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